You are hearing more and more that the current recession has bottomed out, that the economic crisis is easing as job losses slow and we are beginning to see confidence return to the marketplace. This is good news indeed as we turn from survival and begin to look forward.
Nevertheless, the global business environment is becoming more and more interconnected and complex.
The future will see new uncertainties, ambiguities and even more surprises. Our world is acting as a complex system, and what we are now experiencing is just a taste of what will undoubtedly come.
Continue reading "Thriving in the Age of Complexity - With no answers, only choices" »
Through my friend Steve Barth, I have become aware of and interested in the dynamics, sociology and psychology of on-line game environments, especially those of Second Life and World of Warcraft. I have attended two conference sessions now where Steve has compared the environment and design of these games to mainstream business software and IT environment designs (especially knowledge management systems). He has explored reasons why people who really don't like to use the latter spend hours in the former (another post on this later). Thinking about how most folks don't know about these games (or perhaps only heard of them in passing), much less visited them or played them, I began to wonder what a reality TV show based on one of these games (or something close) would look like - the more I thought about it the more I think the TV media folks (not to mention Hollywood) are missing a big opportunity here!
Continue reading "A Reality(?) TV Show I Would Really Like to See!" »
A new way of conversation...musing on the totality, sensing the whole as well as the parts...